I find it difficult to be completely happy with a golfing game

I find it difficult to be completely happy with a golfing game

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I find it difficult to be completely happy with a golfing game wherein hole-in-ones seem to   be not possible (if there may be a direction where you could do it, I have not visible it) and long drives (the golfing type, now not the car type) are frequently now not very long and no longer very exciting. The floaty ball that works so well in Rocket League is a unhappiness in golfing, in which I want to preserve my breath as I watch a white speck hint a shallow parabola across the sky—the exact parabola I expected it would trace—simplest to bounce sharply into a sand entice. The thrill of victory, and the ache of defeat.

 

You don't get a good deal of that revel in in Turbo Golf, due to the fact you're no longer scored by means of the wide variety of strokes you're taking, but through the overall time it takes you to move the ball from the tee to the hole. That manner a shot is best right if you could seize up to it quick to hit the ball once more, so I'm in general centered on maintaining my wheels on the floor and raise complete—it's more like dribbling a football ball than hitting a golf ball. Maybe football was simply the right recreation to add cars to?

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